Geek culture/Pas juste un jeu de mahjong... #gaming
Pas juste un jeu de mahjong...   #gaming

Pas juste un jeu de mahjong... #gaming

TheGreatReview1 minNov 23, 2025
2 chapters
  • Capcom's financial crisis and the birth of an unlikely solution(0'001'00)
    Capcom was going through a difficult financial period with weak sales of its early games, threatening the company's very existence.
    • Decision to quickly develop a mahjong game to minimize development costs • Major challenge: stand out among 8,000 existing mahjong games
    Collaboration with artist Akiman to integrate female characters who progressively remove their clothing with each player victory.
    • Mahjong Gakuen generated enough revenue to restore Capcom's finances that year • The game's revenue surpassed Ghosts and Ghouls, considered Capcom's greatest arcade success at the time
  • Shameful legacy and erasure of traces(1'001'25)
    Mahjong Gakuen's development was credited to a studio named Yuga.
    Yuga did not actually exist; it was a shell company created to conceal the true identity.
    Capcom refused to publicly acknowledge that its survival depended on a game perceived as embarrassing.
    To this day, Mahjong Gakuen remains officially credited to this fictional studio by Capcom, which continues to deny its role in this commercial success.