Je suis coincé dans un jeu vidéo ! À l'aide !/Game Theory: This SECRET Clue Solves Amanda The Adventurer 2!
Game Theory: This SECRET Clue Solves Amanda The Adventurer 2!

Game Theory: This SECRET Clue Solves Amanda The Adventurer 2!

The Game Theorists17 min29 juin 2024
13 chapitres
  • The Five Finger Mystery(0'000'24)
    Amanda is shown with five fingers in a hand from the demo, but throughout the game she consistently has only four fingers.
    This detail sparked investigation into deeper lore hidden within the small demo.
    The discrepancy in finger count reveals more to the story than initially apparent.
    Viewers are encouraged to examine everything in the game carefully to uncover hidden secrets and lore.
  • Game Overview and Background(0'242'29)
    Amanda the Adventurer started as a game jam entry that became a full game where players investigate missing local kids using VHS tapes from an old kids TV show.
    • The show discusses disturbing subjects like rotting flesh and playing with knives • Amanda transforms into a monster and kills the player if answers are wrong • Something is clearly wrong with this children's television program
    Players can unlock secret tapes that reveal the truth about why the show is so disturbing.
    • Amanda was a real girl named Rebecca whose father Sam Colton created the show • Hamelin Entertainment bought the show and tricked Rebecca into summoning a demon • The demon now possesses her body while her mind was transferred into the TV show
  • Demo Exploration and Early Secrets(2'293'19)
    The new demo takes place at a local library where players find books with funny names containing codes for cabinet access.
    Players click on things and type in answers, with wrong answers causing Amanda to get mad and manipulate the tapes.
    • Some secrets are blink-and-miss-it moments • Others hide in plain sight throughout the tapes • Nothing in this franchise is ever as simple as it seems
    Players need to carefully examine everything in the tapes to uncover the game's mysteries.
  • The Glitching CRT Screen and Rebecca's Messages(3'194'43)
    • The opening CRT screen with Amanda's logo glitches when you wait long enough • Messages appear saying 'let me out' with a hand pressed against the screen • The hand in the glitch has five fingers, distinctly different from Amanda's four-fingered hands shown throughout
    The five-fingered hand belongs to the real Amanda, Rebecca, not the demon. This shows Rebecca is trying to break through and communicate directly.
    Rebecca occasionally surfaces when discussing her father Sam, causing glitches and tape resets as she tries to remember her real identity.
    A secret code appears on the CRT screen using the same symbols from the first game's Steam demo, revealing the message 'He tried to find me.'
  • The Coded Messages and Hidden Symbols(4'435'56)
    The symbols used in the code translate to letters, with the new demo's message reading 'He tried to find me' using the same decryption method from the first game.
    • Four drawings on the Amanda 2 Steam page are made from Rebecca's perspective as Amanda • She describes the entity as a meanie and herself as trapped in the TV with bars over the screen • She refers to viewers as her new friends watching her tapes
    By adjusting exposure on the drawings, the same symbols reveal the phrase 'It will find you.'
    • Rebecca uses 'he' when referring to someone who 'tried' to find her • She uses 'it' when warning that something 'will find you' • This suggests she's talking about two different entities, not just the demon
  • Identifying the Mystery 'He'(5'567'09)
    Rebecca says 'he tried to find me' but the demon definitely found and possessed her, so this 'he' must be someone else.
    Sam, Rebecca's adoptive father and creator of Amanda the Adventurer, is the only male character we know of who would search for his missing daughter.
    Sam is currently missing, likely because he discovered what happened to Rebecca and Hamelin disposed of him to hide their crimes.
    The 'it' in the second message refers to the demon entity chasing the player in the new demo.
  • Sam's Disappearance and Rooster Symbolism(7'098'55)
    Sam was tested with a mind transfer experiment by Hamelin Entertainment before they performed it on Rebecca.
    Amanda sells a rooster stuffed toy in the demo, which represents Sam based on the first game where she reacts angrily to hearing 'Sam' when asked about the rooster.
    • Rebecca may have been given money or promises of travel to cut Sam out • Removing Sam allowed Hamelin to experiment on Rebecca without his interference • This mirrors the moment where Rebecca signed papers before being taken away by Hamelin members
    After Rebecca was experimented on and transformed, Sam likely tried to investigate and was killed by Hamelin, making him the 'he' Rebecca tried to warn us about.
  • The Sam and Wooly Connection(8'5512'04)
    When players type 'Sam' Amanda responds angrily like in the first game, but typing 'Wooly' gets a completely different reaction, suggesting they are separate entities.
    • In the first game's penultimate tape, Amanda performs surgery on Wooly and kills him on the operating table • This shows Wooly was also subjected to an operation and transformation like Rebecca • Wooly is noticeably absent from the Amanda 2 demo and even the logo
    • Sam is missing and no one can find him, just like Wooly • In the original demo, players find Wooly buried in the woods marked on a map • Sam's disappearance news report shows police at the woods, the same location where Wooly is buried
    Sam may have become Wooly after being transformed by Hamelin's experiments, explaining why they are both missing and why asking about each produces different responses from Amanda.
  • The Opossum Enemy and Hamelin(12'0414'38)
    An opossum appears in the demo attacking Amanda and stealing her coins, referencing Swiper from Dora the Explorer who steals important items.
    The opossum attacks Amanda twice: once stealing coins and again in the bathroom, with Amanda asking 'who even are you' as if they are someone important.
    • Opossums are opportunistic omnivores that eat anything they find • They consume carrion, or rotting flesh, which connects to Amanda's rotting physical body • They also eat rodents, connecting to Hamelin's name from the Pied Piper tale about leading rats out of town
    The opossum represents Hamelin Entertainment or one of its agents, placed to keep Amanda on track and prevent her from escaping or helping herself.
  • Isle of Dead Dolls and Spiritual Symbolism(14'3816'27)
    Amanda wants to visit the Isle of Dead Dolls, a real island near Mexico City where a man hung dolls to ward off evil spirits after finding a dead girl in a canal.
    Amanda seeks to visit this location to ward off the evil spirits and the demon controlling her, a goal that aligns with Rebecca trying to free herself.
    Hamelin doesn't want Amanda escaping the demon they summoned or breaking free from her TV prison, so the opossum steals coins to prevent her from progressing to the Isle.
    In Native American legend, the opossum is a foolish trickster who burned its own tail through vanity and ignorance, mirroring Hamelin's hubris in summoning forces they couldn't control.
  • Hamelin's Hubris and Downfall(16'2717'08)
    Hamelin Entertainment messed with forces they didn't understand, including demonology, attempting to create the perfect viral kids show.
    • They summoned a demon but couldn't control it • The child in the TV is now rebelling and discussing horrible subjects • The show's reputation has been ruined instead of becoming a hit
    Like the opossum in the legend that burned its own tail through foolish pride, Hamelin's plan went up in smoke due to their overconfidence.
    The opossum might actually be a member of Hamelin trapped inside the show as punishment for their own hubris.
  • Rebecca's Path to Freedom(17'0817'18)
    When Rebecca encounters Wooly's body buried in the woods, connecting it to her father Sam's real-world burial site will help the real Rebecca break through the demon's control.
    Players must help Amanda realize the truth about who she really is by bringing up details from Rebecca's real life, causing the mask to fall and letting Rebecca surface.
    Amanda is described as a buzzkill who prevents Rebecca from doing twisted things, but whenever Sam is mentioned, the real Rebecca tries to remember who she truly is.
    Players must defend Amanda from Hamelin's opossum while helping Rebecca reconnect with her real memories to achieve her escape from the TV prison.
  • Unanswered Questions and The Raccoon(17'1817'55)
    The greatest unanswered question is who was the raccoon in the opossum folklore, the one that tricked the opossum into burning its own tail.
    • Did Hamelin think they were too big to fail? • Was there someone else pulling the strings behind the scenes? • Could another show or person have tricked Hamelin into summoning demons?
    Players will need to wait for the full game release later in the year to discover if there's a larger conspiracy involving a mystery figure pulling Hamelin's strings.
    Everything presented is speculation and theory about Amanda the Adventurer 2's story, with the full truth to be revealed when the complete game launches.