Documentaries/La quête du dernier secret
La quête du dernier secret

La quête du dernier secret

TheGreatReview13 minJun 22, 2020
8 chapters
  • Shadow of the Colossus in 2007: A Game Full of Mysteries(0'000'54)
    Shadow of the Colossus had been out for two years and had enjoyed immense success with both audiences and critics. After tens of thousands of playthroughs, players thought they had uncovered all the game's secrets.
    • A suspended garden accessible only on the fourth playthrough after beating the game three times to gain enough stamina • Secrets hidden skillfully by developers known for their attention to detail
    The game's universe is as detailed as it is unexplainable, emanating an aura of mystery thick enough that years after its release, some players still wander the forbidden lands wondering if something remains hidden.
    Rumors claim that certain players had discovered something, fueling the fascination surrounding the game.
  • Ascadia's Discovery: The Symbols and Convergence(0'543'23)
    A forum user named Ascadia discovers a clue left by the developers based on the opening words heard in the intro cinematic mentioning the resonance of intersection points and memories carved into stone.
    • Four symbols on stones that appear in multiple locations across the map • Symbols present on the central altar, on ruins south of the desert, in the intro cinematic on pillars of the forbidden lands • Each symbol represents a map location viewed from above
    By mapping the symbols, Ascadia discovers a convergence point that falls directly on a temple buried beneath the desert. At the end of a corridor lies an immense door that never opens during gameplay.
    The forum user posts his discovery on Sony forums and asks for help. Though skeptical at first, forum members quickly recognize that the ruins match specific map locations, strengthening the theory.
  • The Fourth Symbol Problem and Raising Girl's Revelation(3'235'26)
    The fourth symbol doesn't visually match any map location convincingly. Theories that it represents a lake in the northwest with a central pillar don't convince all forum members.
    • The central point could be the pillar rising from the lake • The surrounding lines could be aqueducts leading to this pillar • The argument by elimination: the fourth symbol must exist somewhere since the first three converge to the door
    Raising Girl discovers a new area: at the bottom of the temple lies a chamber with a basin and a gigantic spiral staircase, a place few players ever visit after the intro cinematic since the door closes behind the hero.
    Along the staircase, there are dozens of runes forming lines from top to bottom. One particular line containing the same symbol three times points directly toward the lake. The staircase is actually a giant compass designed to point toward the lake.
  • Massive Exploration and Community Quest(5'267'50)
    Convinced the door can be opened, explorers unite around a single mission: find how to open this door. They explore every square meter of Shadow of the Colossus's world.
    • Probe the desert meter by meter for dozens of hours after discovering the sword plants itself in sand • Chain multiple new game+ runs to accumulate enough stamina to stay attached to the giant falcon • Steal the flame from the desert temple and carry it to the four corners of the world hoping to trigger something
    An official website accessible for only a few months allowed players to reveal a map shrouded in darkness. The compass pointing toward the lake was already present on this site in 2015, long before Raising Girl's discovery.
    • Swords capable of reflecting sunlight even in darkness, in a game where you must open a door by reflecting light • Explosive arrows with no obvious use • A harpoon in a game where only swords can kill enemies • All these items appear in the compass room after game completion
  • The Game's Legendary Narrative Structure(7'509'18)
    Shadow of the Colossus is built like an old legend of the kind heard at the beginning of an RPG. The hero triumphs over evil and restores peace, with no details about who the hero was, where he came from, or why he acts this way.
    • No dialogue between characters • No non-player characters • No side quests • Just a succession of titanic battles
    Unlike traditional legends glimpsed only in narrative, players can traverse this world, visit locations, analyze wall symbols, and discover oceans of detail as if each place were real.
    Detail and mystery are the two magical ingredients that generate fascination in the human mind. Players feel as though they've been exceptionally allowed into a place meant to exist only in imagination.
  • A Legend is Born: The 17th Colossus(9'1810'28)
    Six months after opening, the thread has over 1640 replies. Explorers are remarkably organized with nearly every post proposing new leads or reporting recent discoveries.
    One of gaming history's most famous legends is born: a 17th colossus would be sleeping somewhere in Shadow of the Colossus. This rumor spreads far beyond the Sony forum and becomes especially prevalent in the United States.
    • The most cautious theorists imagine a simple congratulations message • Others dream of far greater and more mysterious discoveries
    Eight months after Ascadia's first post, someone shares a YouTube video. Using PC emulation with cheat codes, the author walks through the famous closed door: there's nothing on the other side.
  • Emulation Reveals All and the Quest Becomes Legend(10'2811'57)
    • A mountain range lost in mist off the map edge • A gigantic dam left unused • Colossus lairs abandoned during development
    The second generation of explorers gains such comprehensive understanding of the game that Bluepoint will contact them years later to help create their Shadow of the Colossus remake.
    Data miners announce the final secret never existed. Everything discovered was unfinished content left behind by developers, accompanied by a bitter truth: the sought-after secret doesn't exist.
    • Explorers continue discussing Shadow of the Colossus for 300 more pages • Clues were always shaky and theories far-fetched • The mystery and feeling of being first to set foot somewhere with a group sharing the same dreams mattered more than any secret left by developers
  • Legacy and the 2018 Remake(11'5713'48)
    By 2018, explorers had scattered across the globe. The legendary thread vanished when Sony closed its community forums. The quest for the final secret exists only in memories of those who participated.
    Shadow of the Colossus is remade for PS4, a monumental effort allowing a new generation to discover a legendary game and potentially restart the quest.
    • Explorers' theories became stories • These stories became legends • It's possible that Bluepoint and Sony teams changed something in the remake largely because of the explorers
    Is it possible the explorers wanted their final secret so badly they brought it to life? The quest was always far more important than the secret itself.