Théories de l'industrie du jeu vidéo/Game Theory: Video Games Predict YOUR FUTURE!
Game Theory: Video Games Predict YOUR FUTURE!

Game Theory: Video Games Predict YOUR FUTURE!

The Game Theorists14 min9 sept. 2013
Video games have predicted your future; you won't like it.
8 chapitres
  • Introduction to Gaming Predictions(0'003'05)
    Video games have unintentionally created a 'Gamer's Mayan Calendar' providing predictions about the future of humanity, Earth, and life as we know it within a couple of centuries.
    • Smash TV predicted the rise of reality television a decade before it actually happened • Metal Gear 2: Solid Snake predicted fuel-producing algae to replace gasoline • Deus Ex predicted the 9/11 attacks by showing the Twin Towers absent from the New York skyline
    When video games are arranged chronologically by their story settings, patterns emerge showing that games from different franchises predict the same events happening at approximately the same times.
    The analysis examines what the collective video game industry has predicted will happen to humanity, with a particular focus on identifying the game set furthest in the future.
  • The 2020s-2030s: Technological Transformation(3'054'05)
    The 2020s mark the blurring of lines between human and robot, with humanoid robots like Mega Man and Proto Man representing science's first truly humanoid creations.
    • Nano-technology evolves in the early 2020s as shown in Nano Breaker • By 2027, Deus Ex: Human Revolution depicts the fusion of man and machine through human augmentation • The world becomes polarized by debates about the ethics of human enhancement
    Enhanced humans and robot partners face new super criminals in Captain Commando and biologically enhanced rebels in games like Haze, but life remains relatively peaceful for about a decade.
    By the 2030s, technological progress suddenly halts as the world faces a critical resource crisis.
  • The Great War and Nuclear Apocalypse (2030s-2080s)(4'055'16)
    Games predict that between 2030 and 2080, the world will be crippled by a lack of fossil fuels, forcing desperate nations to seek solutions in space colonization or resource warfare.
    • Mars colonization occurs during the resource crisis in games like Carnage Heart, Machine Hunter, Tobal No. 1, Red Faction, and Halo • Some countries focus on exploring new worlds while others remain focused on dominating Earth's natural resources
    • Killzone 2 and Fallout depict the world descending into nuclear apocalypse due to petroleum needs • Star Ocean: The Last Hope calls it World War III • By 2077, the US and China desperately attack each other, leading to a flurry of panicked nuclear warheads
    Scared civilians bury themselves underground in Fallout's vaults and Metro 2033's subway systems to avoid radioactive chaos.
  • The Dark Period: Mutation and Underground Existence (2079-2140s)(5'166'28)
    Shortly after the nuclear apocalypse, mutated viruses begin to take over survivors both living and dead, with infected neighbors, friends, and family becoming the enemy.
    Few games are set during the post-apocalyptic period between 2090 and early 2100s, suggesting that game designers themselves seem to hide away like the underground civilians, waiting to return to the surface.
    • Games like Warzone 2100, Metal Warrior, and Battlefield 2142 feature the rebuilding of societies • Mech suits become necessary for surface exploration, as unprotected humans would face dangerous radiation
    By the mid-2100s, radiation subsides and humanity slowly returns to the surface, attempting to piece together civilization while searching for new resource solutions.
  • Alien Contact and Discovery (2150-2300)(6'288'08)
    Beginning around 2150, alien artifacts start appearing at mining dig sites on Earth and Mars, causing serious side effects and revealing that humanity is not alone.
    • 2145: Employees on Mars go insane as depicted in Doom 3 • 2148: Mass Effect shows the discovery of Prothean technology on Mars • 2214: Dead Space's 'Black Marker' alien artifact is found in New Mexico deserts by Earth's government
    The discovery of alien technology in Mass Effect leads to faster-than-light travel, revealing that Pluto is an interstellar bus stop and enabling humanity to join an alien council.
    By 2186, humanity destroys the galaxy-wide relay system with a colored beam, but Halo's Shaw-Fujikawa slipspace drive in 2291 reinvents lost Prothean technology and reopens the universe for exploration.
  • Cosmic Conflict and Beyond (2300-15 Million Billion)(8'0810'30)
    • 2508: Dismembering Necromorphs in the Cygnus System in Dead Space • 2525: Fending off Flood and Covenant on a ring world in Halo • 2499: Wielding power against extraterrestrial enemies in various games
    Opening the door to space simultaneously opens a dangerous can of worms, with hostile alien encounters becoming commonplace for humanity across the galaxy.
    The game set furthest in the future is BoomBots, occurring in the year 15 million billion, where aliens called the Feline Alien Research Troop (FART) invade Earth and steal all cats.
    Humans create the Boombots Underground Technology Team (BUTT) to stop the cat-stealing aliens, representing humanity's final chapter involving more cats and humorous acronyms.
  • Conclusion: The Nature of Gaming Victory(10'3012'40)
    Video game victories are short-lived. When you beat the final boss and credits roll, you are just playing out a chapter in a much larger timeline consisting of all other video games.
    • Dr. Wily will return next week with a new plan • The Deus Ex protagonist will continue complaining about never asking for augmentation • Each victory will eventually be overshadowed by subsequent challenges
    All game victories eventually lead to cat aliens taking over, with future humans potentially bowing before their Feline Overlords centuries or billions of years later.
    A future human may find this video and smile, knowing that someone millions and billions of years prior was thinking about his place in the grander scheme of things.
  • Game Theory Tournament Results(12'4014'04)
    The previous episode's tournament received overwhelming response from fans around the world, creating tremendous enthusiasm among the global community.
    • Japan: 77% participation • Belarus: 85% participation • Taiwan: 92% participation • Ukraine: 93% participation • Martinique, Russia, Armenia, India, and China: 100% participation
    America achieved 100% participation in absolute numbers despite having no chance in the percentage-based contest, demonstrating significant engagement from the largest audience.
    The audience is asked to vote on which future version they would prefer to live in: Metroid, Fallout, or Mass Effect universes.