Teoría Musical/Why Pros DRUMS Sound SO GOOD? Here are 3 secrets..
Why Pros DRUMS Sound SO GOOD? Here are 3 secrets..

Why Pros DRUMS Sound SO GOOD? Here are 3 secrets..

are you having problems with gluing your drums? we're going to take those drums and turn them into [professional sounding drums]
6 capitulos
  • Understanding Drum Dynamics and Glue(0'002'00)
    Unglued drums occur when there is a large dynamic range between loud and quiet parts, combined with different transient behaviors - some sounds are very snappy while others are sustained.
    • Dynamic range: the difference between the loudest and quietest part of a sound • Transient: rapid volume changes (like a snare drum hit) • Sustained: gradual volume changes (like a cymbal ring)
    Unglued drums have disparate waveform peaks and different time behaviors, while glued drums maintain similar shapes with more coherent volume and timing variation.
    Too many volume level differences between elements combined with different transient behavior creates drums that sound disconnected.
  • Sample Selection and Basic Processing(2'003'10)
    The best solution is selecting samples with similar waveform shapes and characteristics from the start rather than trying to fix incompatible sounds through processing.
    • Clip the initial transient of samples to make them less snappy • Clipping also adds distortion that helps sounds cut through the mix • Apply to snare, hats, and percussion elements
    Pull up specific frequency ranges with EQ to add body and coherence to processed samples.
    After clipping and EQ, drums begin to feel like they belong together without any effects applied.
  • Group Compression and Transient Control(3'105'20)
    Clipping individual drums can reduce their snappy attacking quality, requiring additional processing to restore cohesion.
    • Fast attack settings create smaller transients • Slow attack settings create bigger transients • Attack speed directly affects how much transient is preserved or reduced
    Group drums together and apply a fast-release compressor to control transient behavior without over-processing individual tracks.
    Keep compression subtle - aim for around 3dB of reduction to maintain audibility for casual listeners without obvious pumping.
  • Harmonics and Distortion for Cohesion(5'2010'32)
    Harmonics are the building blocks of sound - adding or removing specific harmonics can transform sounds and help drums sound more coherent together.
    • Group similar drum elements (hats, snare, percussion) together • Apply distortion to add similar upper harmonics across different sounds • Use plugins with wet/dry mixing to avoid creating parallel chains
    Be careful with already rich, complex sounds as adding distortion increases harmonic density and can create muddiness.
    Start subtle with distortion amount, then use parallel compression or aggressive return track processing depending on genre - more aggression needed for techno, less for subtle genres.
  • Reverb Strategy and Plate Reverb Setup(10'3213'00)
    Creating a sense of shared space through delay and reverb is crucial for making drums sound cohesive and placed in a unified acoustic environment.
    • Tight, small, and bright character allows prioritizing which elements feel tight • Always test on a snare first - if it sounds good there, it works everywhere • Always use returns, never put reverb on individual channels as this makes mixing difficult
    Adjust size and drive parameters to create a tight reverb, then use plugins like iZotope Ozone Exciter in retro mode to add warmth and open up the snare.
    Start with medium room settings at 100% wet on a return track, adjust distance and character, then carefully control the send amounts for each element.
  • Room Simulation and Spatial Enhancement(13'0016'29)
    After establishing a tight plate reverb for individual elements, place everything inside a unified room space using a room reverb plugin.
    • Use Pro-R2 or similar room simulation tools • Set to medium room at 100% wet on a return track • Adjust distance and character to feel cohesive without being too dark or bright
    Send distortion groups and selected elements to the room reverb, particularly emphasizing percussion elements for enhanced spatial placement.
    • Add a fast slapback delay to create initial echo reflections in the room • Use only on shorter sounds to avoid phasing issues with longer elements • Keep feedback low to maintain subtlety