Game Theory: Is A Shield Your BEST Weapon? (Assassin's Creed Valhalla)

Game Theory: Is A Shield Your BEST Weapon? (Assassin's Creed Valhalla)

The Game Theorists14 min8 nov 2020
This episode is sponsored by Ubisoft and their newest installment in the Assassin's Creed franchise Valhalla
6 capitulos
  • Introduction to Dual Wielding in Gaming(0'032'43)
    The Game Theorists analyzes the trope of dual wielding in games, focusing on Assassin's Creed Valhalla and whether it makes practical sense
    • Viking-themed gameplay with longships and raids • Upgradeable settlement as home base • Massive fortress assaults with crew • Hidden blade action returns to the series
    Eivor is the protagonist, described as unquestionably the strongest assassin in the entire series with the ability to dual wield various weapons
    • Did dual wielding ever exist historically? • Is dual wielding two shields ever practical? • Can arrows actually decapitate people?
  • Historical Context of Dual Wielding(2'435'26)
    You can only be offensive with one arm at a time, making dual wielding inefficient because half the time one weapon is useless
    Battles require balance between offense and defense, which is why historically a weapon for offense like an axe or sword is paired with a shield
    • Used primarily for one-on-one duels • Longer sword for attacking, short sword or dagger for defense • Parrying dagger specifically designed with advanced knuckle guards for defense
    • Japanese samurai carried two swords (katana and wakazashi) • Miyamoto Musashi developed Nito Ichi, a two-sword fighting system • Emphasized smaller wakazashi for defense and longer katana for offense
  • Dual Wielding Two Weapons of Same Type(5'267'16)
    • Roman Dimikairi gladiators used two curved scimitars (sikai) for spectacle, not tactical advantage • Thailand's Krabi Krabong has a form using two swords • Ancient China's twin hook swords used curved ends to trap weapons or hook shields
    • Curved ends trap weapons or hook shield back to expose opponent • Sharpened knuckle guards for slashing and punching • Sharpened tail dagger for additional attacks
    Eivor's axes would work similarly to hook swords: one axe catches opponent's weapon or shield to expose them, while second axe delivers the blow
    Axes are glorified sticks with heavy heads, meaning they have limited defensive abilities and reach compared to swords
  • The Shield Question and Dual Shield Wielding(7'1611'02)
    No historical examples of anyone dual wielding shields were found, and it lacks any practical tactical advantage
    • Great for defense but poor as a weapon • Spreads force over large surface area, reducing impact force • Using shield edge is most effective but still far weaker than proper weapons
    • Spiked shields from dark and middle ages used by William the Conqueror's armies • Lantern shields from Italian Renaissance featured shield breaker spikes and hidden blades • Spiked shields proved inefficient in tight battlefield formations
    In Valhalla's trailer, Eivor should be picking up a shield rather than dual wielding axes, as a shield paired with an offensive weapon is the optimal strategy
  • Arrow Decapitation Mechanics(11'0213'00)
    Mechanical broadhead arrows with expanding winglets can reach 6.35 centimeters (2.5 inches) wide, over half the size of an average 12.1 centimeter (4.77 inch) neck diameter
    • Early Viking broadhead arrows: flat, metal, 5-7 centimeters long, designed to cut skin and stick • Later bodkin arrows: longer and narrower, designed to pierce chainmail • Barbed arrows enhanced cutting and retention in bodies
    With a large broadhead arrow and strong bow, a well-placed neck shot could plausibly decapitate an opponent, especially those without heavy armor like Valhalla's enemies
    While modern expanding arrowheads didn't exist in 9th century England, historical broadhead arrows were similarly capable of causing severe damage to exposed necks
  • Eivor's Strength and Historical Conclusion(13'0014'49)
    Eivor surpasses all previous Assassin's Creed protagonists in raw physical strength, capable of feats impossible even for trained acrobats and parkour experts
    • Viking raids on England eventually ended due to monastery fortification and relocation inland • Christian church teachings conflicted with Viking raiding practices • Church authority became the dominant power in the region
    The Templars, as the wealthy and powerful main antagonist throughout the Assassin's Creed series, represent the Christian military order that historically opposed Viking expansion
    The only force capable of defeating someone as strong as Eivor appears to be the power of the Church itself, mirroring historical outcomes of Viking conflicts in England