
Realistic String Section - Sound Design Tutorial
9 chapters
- Introduction and Basic Oscillator SetupOverviewLearn how to create a synthesized string section that sounds realistic with sustained and bowed characteristics.Starting PointSelect a saw wave on the first oscillator for a full, buzzy, and bright sound that can be shaped by filtering.Unison VoicesIncrease to seven voices of unison and pull down the detune to create a thicker, more complex sound.Tools NeededYou can follow along with any polyphonic synthesizer; the preset is available in the Serum sound bank.
- Filter Configuration and Resonance ControlFilter TypeUse a Moog low pass filter with 6 dB per octave rolloff to gently cut away the bright high frequencies.Cutoff AdjustmentPull the cutoff frequency down to around 100 Hz to reduce the synthetic brightness of the saw wave.Resonance ControlTurn the resonance down to avoid unwanted resonant peaks in the filter response.Drive AdditionIncrease the drive amount slightly to add saturation that will enhance the sound later in processing.
- Amplitude and Filter Envelope ConfigurationAttack TimeSet the amplitude envelope attack to around 1.5 seconds to create an emotional and passionate rise to the note peak.Decay and Sustain• Set decay to 5 seconds • Pull sustain down to -10 to -12 dB to create a gradual fade after the peakRelease SettingAdd at least 500 milliseconds of release so the strings fade naturally rather than stopping abruptly.Filter EnvelopeLink envelope 2 to the filter cutoff with 1 second attack and 3-4 second decay to open the filter as the volume builds.
- Velocity Sensitivity and Oscillator QualityVelocity ResponseLink velocity to the oscillator level so that light velocities produce quiet notes and high velocities produce loud, passionate notes.Performance DynamicsRealistic sounds require dynamic performances with varying velocities rather than constant levels.Oscillator QualityTurn oscillator quality up to maximum in the global settings to ensure pristine sound.Effect ChainEffects can be added in the synth or on the mixer track; the following steps use the synth for convenience.
- EQ and Frequency ShapingLow End RolloffRoll off frequencies below 100 Hz to prevent overwhelming bass when playing lower notes.High End RolloffGently roll off everything above 4.5 kHz to reduce synthetic hiss and buzz.Q Factor AdjustmentSet the Q factor low to avoid resonant bumps in the frequency response.Effect ResultThe EQ controls synthetic artifacts and allows lower notes to sit properly in the mix.
- Distortion, Reverb, and Delay EffectsTube DistortionAdd a small amount of tube distortion to the lows and mids to add warmth and help the sound sit in the mix.Reverb Application• Add a low cut to the reverb to remove low-end buildup • Use reverb to create a lush, spacious sound that tames the synthetic edge • Creates a brassy quality with a sense of acoustic spaceDelay SettingsUse a quarter note delay with high-frequency emphasis to add movement and depth without sounding like obvious repeats.Reverb and Delay CouplingCombine reverb with delay to create depth and swirl in the sound.
- Advanced Creative Tweaks and ModulationWavetable SelectionTry different wavetables like analog basic mini for smoother, less hollow sounds compared to standard saw waves.FM ModulationUse a second oscillator on very low volume for FM modulation on the primary oscillator to add subtle character.Unison Detune EffectsAdding more unison voices with increased detune creates a sense of wrongness and realistic imperfection, as if strings are not perfectly in tune.Vibrato through ModulationLink an LFO to the detune amount to create subtle vibrato that avoids artificial-sounding pitch modulation.
- LFO Automation and Macro ControlEnvelope Mode LFOUse an LFO in envelope mode to modulate the rate of another LFO, creating dynamic vibrato that starts slow and increases over time.Stacking EffectsCombining multiple subtle modulation sources (FM, detune, LFO modulation) creates significant cumulative realism.Macro AssignmentAssign macro controls to key effects like filters and attack/release to allow sound shaping without diving into deep settings.Preset FlexibilityA single preset can produce dozens of different variations using four assigned macros.
- Sound Bank and Final TouchesSound Bank Features• Final preset is available in the Serum sound bank • Includes production-ready presets for bases, leads, pads, strings, and drums • All presets have macro controls pre-assigned for easy sound designUpdate PolicyThe sound bank comes with lifetime free updates released every 2-4 months, providing additional presets at no extra cost.Sound Development90% of the realistic string sound is created through the basic setup; advanced tweaks add subtle improvements.Key TakeawayCombining multiple subtle elements like modulation, detune, and processing creates a realistic, evolving sound.





