Minecraft Theories/Game Theory: Minecraft's BURIED History (1.20 Update)
Game Theory: Minecraft's BURIED History (1.20 Update)

Game Theory: Minecraft's BURIED History (1.20 Update)

The Game Theorists13 minSep 23, 2023
8 chapters
  • Introduction: Uncovering Minecraft's Lost Civilization(0'001'52)
    The video opens with poetic imagery of ancient civilizations buried under time, with ruins and fragments left as puzzles of the past that need to be reassembled.
    The Game Theorists examines the 1.20 Trails and Tales update, which finally delivered the long-awaited archeology feature teased since 2020.
    • The update added camels, sniffers, Cherry Grove biomes, armor designs, and broken pottery • At first glance, these additions seemed minor compared to major features like the Warden or Ancient Cities
    Despite appearing simple, this update provides the most comprehensive view into ancient builders' society, revealing their daily lives, tribal conflicts, and the origins of the Wither.
  • Pottery Shards: Windows into Ancient Culture(1'524'02)
    Pottery is historically crucial for understanding ancient civilizations because food, fabrics, and people decay quickly, but pottery lasts much longer and serves as one of the only evidence points historians can use.
    • 20 unique pottery shard designs scattered across five archaeological sites: desert temples, desert wells, warm ocean ruins, cold ocean ruins, and trail ruins • Shards can be combined to create complete pots that hold items • The term 'shard' is the historically accurate technical term for broken pottery
    Ancient Greeks decorated vases with elaborate imagery depicting daily life, parties, sports, and religious rituals; the Erectria Painter vase showed wedding scenes that helped archaeologists understand Greek marital traditions.
    The 20 different shard designs indicate ancient builders were not a single monolithic civilization, but rather distinct tribes with their own cultures, values, and daily tasks spread across different biomes.
  • Multiple Civilizations: Distributed Tribes Across Biomes(4'025'48)
    Humanity originated from a common ancestor in Africa 60,000-90,000 years ago, spread globally, adapted to new environments, and developed region-specific religions, defenses, and entertainment.
    • Ocean Monuments were designed like Mesopotamian ziggurats meant to connect heavens to earth • Jungle temples resemble ancient Hindu and Buddhist temples found in Cambodia • These different megastructures suggest creation by different groups across vast distances
    Decorative armor enhancements found worldwide, including the Nether and End, reflect different tribes using similar materials but with distinct designs reflecting their local cultures.
    Rather than one all-powerful super civilization, evidence suggests multiple tribes spread across the Minecraft world, each with distinct characteristics shaped by their environment.
  • The Oldest Tribe: Trail Ruins and Early Civilization(5'488'14)
    Trail ruins are almost completely buried with only the tallest buildings visible, indicating these are the oldest sites, as significant sediment buildup takes centuries, similar to how Easter Island moai statues became buried over time.
    • Wolf shard shows domestication of animals during the late Mesolithic period for hunting and protection • Wheat shard depicts one of the first plants humans domesticated • Evidence of birth of civilization through basic farming and animal domestication
    Host armor trim found in trail ruins suggests ancient builders attempted rituals to summon back the Hosts (godlike beings from Minecraft Legends), connecting to religious practices dating back 45,000-200,000 years in real history.
    This was the first tribe after Minecraft Legends events: people calling upon old gods while establishing basic farming, hiding in wooded areas, and domesticating animals to create the first civilization.
  • Ocean Civilizations: Fishermen and Pirates(8'149'22)
    The angler shard (depicting a person who catches fish) found only in warm ocean ruins indicates this civilization relied on fishing for survival and trade, explaining why they built the underwater Ocean Monuments.
    • Shards like 'blade,' 'explorer,' and 'plenty' suggest pirate activities • Cold ocean ruins civilization used ships to terrorize other civilizations and steal resources and treasures • Shipwrecks filled with plundered goods support the piracy theory
    The aquatic update (1.13) introduced shipwrecks, providing physical evidence of maritime trade and raiding throughout the game's history.
    The warm ocean fishermen and cold ocean pirates represent two distinct ocean-based civilizations with different economic and social structures based on resource availability.
  • Desert Civilization: Mining, Science, and the Wither Crisis(9'2211'47)
    • Miner and prize shards show desert people built mineshafts throughout the Overworld • They were the first to pioneer mining Earth for resources, especially in Badlands and red sand deserts • Resources brought back to giant desert temples and booby-trapped to prevent theft
    Desert people were the first civilization to cross into the Nether, evidenced by the brewer shard showing potion-making, which requires blaze powder obtainable only from Nether blazes.
    • Built TNT from creeper remains • Constructed portals to access another dimension • Developed potions and pursued scientific advancement • Tired of waiting for hosts to save them, they turned to science instead
    Discovered soul sand's life-giving properties and created the Wither as their new god using wither skeletons, believing it could protect them better than the hosts, but it ultimately turned on them.
  • The Fall: Wither Catastrophe and Ancient Cities(11'4712'50)
    The Wither's damage spread across the land causing countless deaths and unending rage, forcing survivors to flee to the only place they believed safe: the deep underground.
    • Survivors who fled to deep dark corners created Ancient Cities as their new grand complex home • Combined soul sand with redstone science to build a different kind of portal • Attempted to open a portal to escape to a new world
    Instead of offering escape, the portal summoned the Warden, a creature built of souls created from their regret and loss, trapping them even deeper underground.
    The mourner shard represents the fall of the once-great civilization, with their story surviving only as broken pottery pieces scattered throughout the world, nearly lost to time.
  • Conclusion: A Civilization Lost to Time(12'5013'29)
    From trail ruins' earliest farming civilization through ocean traders to desert scientists, the pottery evidence reveals an entire civilization that spread, flourished, and ultimately fell due to their own scientific ambitions.
    • Ancient builders were multiple distinct tribes adapted to different biomes • Each tribe had unique daily lives, customs, and values reflected in pottery designs • The Wither's creation marked the beginning of the civilization's end
    Just as real archaeologists use pottery fragments to understand ancient cultures, Minecraft's 20 shard designs provide the most comprehensive window into how ancient builders lived, worked, and ultimately perished.
    The civilization's story remains only in broken pieces of pottery scattered across the world, a poignant reminder of a once-great people nearly lost to the literal sands of time.